-
(iOS) getUserMedia() cause wrong audio output
In my web app, an MP3 is playing through the speaker. When I call getUserMedia() API to capture audio, the audio will correctly switcher to the earpiece — which is expected. However, after releasing the MediaStream(stop the audio track), this MP3 continues to play through the earpiece instead of switching back to the speaker.
View Case → -
iOS getUserMedia() incorrectly emit 'devicechange' listener
When I test getUserMedia() API in iOS, it incorrectly emit 'devicechange' listener.
View Case → -
iOS Audio Choppy with PlaybackRate and AudioContext
Audio becomes choppy when using playbackRate with AudioContext on iOS devices.
View Case → -
iOS Microphone Capture Affects Bluetooth Headphone
Capturing microphone on iOS causes Bluetooth headphone to stop working properly.
View Case → -
IQOO System Browser Audio Event Issue
在IQOO系统浏览器中同时播放多个音频文件时,部分音频元素无法接收ontimeupdate事件。
View Case → -
Android WeChat WebView Audio Silent Issue
在安卓微信WebView中连续播放MP3音频文件时,到第三个音频时 play() 方法会一直处于 pending 状态,不会触发任何事件,但可通过用户手动点击恢复播放。
View Case →